Main Window


Appearance of Main Window
SCAS is roughly divided into three windows, finely divided into five windows. Upper row is the window for graphic system, the left side window is Page Edit Window, and the right side window is Graphics Track Window. Middle row is the window for sound system, the left side is Score Track Information Window, and the right side is Score Track Window. Lower berth is Amount Display Window for Memory Used.

Graphics Track Window
In this window, Blocks and Events included in Graphics Track are displayed. It is possible to operate Blocks and Events on Time Base.
Page Edit Window
 
In this window, the screen on Graphics Track Time Base is displayed. All Events placed on [E] mark line is displayed, and displayed Event can be edited, and also new Event can be created. In order to move [E] mark, right-click the mouse on Time Base of Main Window, or left-click on Graphics Track Window.
Solid-line shows authoring rendering size, and broken-line show Output RS Tag size. These can be changed in Contents Information dialog.
Score Track Information Window
In this window, Score Track Information is displayed. Kind of Score Track (Score Track / PCM Audio Track) and its channel number are displayed.
Score Track Window
In this window, contents of Score Track is displayed. It is possible to switch the display to Chart Display or Pianoroll Display.
Nothing can be edited in Score Track Window. When authoring of music data is necessary, use an authoring tool for music data.
Amount Display Window for Memory Used
In this window, the amount of memory to used (indicator) is displayed.

Start and Exit

In order to start SCAS, double-click SCAS icon just like other applications, or select [YAMAHA] - > [SCAS] -> [SCAS-MA2-SMAF(EN)] from START menu.

In order to exit SCAS, click [close] button on the right top of Main Window just like other applications, or select [File] -> [Exit] from the menu in Main Window.

Create New Data
Just after SCAS has been started, the window is ready to create a new data.When creatinga new data while editing other data, select [File] -> [New] from the menu, or click [New] button on Tool bar. When existing data has been changed, confirmation dialog appears to ask whether existing data needs to be saved. Click [Yes] if it does.

Open Existing Data File
In order to open existing CAS file (*.cas) which has been edited and saved, select [File] -> [Open] from the menu. Select a file to open when Open file dialog appears, then click [Open]. When the file is opened smoothly, the file name will be indicated on the Title bar, and contents of the file will be displayed in the window.
Dragging and dropping a SMAF file on the main window can also open the file.
Save Data
When new data has been created, the data is named "Untitled". This is also indicated on Title bar. Save data by selecting [Save] or [Save As] from the menu, or click [Save] button on Tool bar. Normally, data will be saved with its existing name when [Save] is selected. But in the case where file name is "Untitled", Save As dialog opens. Name the file, then the file name will be indicated on Title bar. If selecting [Save As], Save As dialog also opens. Name the file, then the file name will be indicated on Title bar.

Generate SMAF File
Select [File] -> [SMAF File] from the menu to generate SMAF file.
Since "SMAF File" dialog opens, input SMAF file name and click [OK].

 
Output file
Set up SMAF file name. Click [>>] button to select a file directory to store the file.
Message
When selecting the radio button, it checks whether SMAF file can be generated correctly.
The result will be displayed here.

When any problem has been found in the definition contents, a warning will be displayed, and SMAF can not be generated. Fix the definition of contents if needed.
  • Whether any data is in Graphics Track.
  • Whetherthe load of drawing process by the specified banner definition is within the standard value.
  • Whether the total number of images and bitmaps which have been registered into SMAF is less than 50.
When contents of definition is suitable, two messages may bedisplayed.
  • Whether font size designation of Event exists.
  • Whether the size of SMAF file after generated will be within the applicable size.
[NOTE]
SMAF data outputted from SCAS can not be edited in SCAS again. It is necessary to save CAS file (*.cas) for the case of re-editing. (CAS file is a file format only for re-editing.)

Display Amount of Memory to Use
Amount of memory which assumed to be used by mobile phone is displayed. Kinds of indicator and its function are explained below.
Picture Development Load Memory Indicator
SMAF player implemented in a mobile phone develops compression pictures at the same time as playing data. Therefore, development process may not complete when picture interval is too short. This indicator shows the area of high loading. In the case where development load is too high, development of pictures may not catch up. It depends on mobile phone.
Static Memory Indicator
Static Memory Indicator supervises whether picture development load, implemented in a mobile phone, exceeds the amount of memory which can develop pictures simultaneously. Actually, non-displayed object may easily exist when SMAF display area in LCD becomes larger.
Display Time Base
Horizontal axis of Graphics Track Window and Score Track Window is Time Base. There are two types of display, [Time Signature Display] and [Actual Time Display]. Select [Display Time Base] from [View] menu to switch the type of display.
Zoom Time Base
Scale width of Time Base in Graphics Track Window and Score Track Window can be changed. Select [Zoom In] or [Zoom Out] from [View] menu to change the scale width. In addition, [+] and [-] button on Zoom bar affect the same. While holding the button pressed, it changes continuously.

Change Display Magnification

Magnification of Page Edit Window can be changed. In order to change the size of terminal screen, select [View] -> [Magnification], or click [x1], [x2], x3] or [x4] button on Page Zoom Bar.

 

Tool Bar
As the default, there are 10 Tool bars on the screen upper part, such as Tool bar, Edit bar, Zoom bar, Play bar, Emulator, Volume bar, Object Edit bar, Page Zoom bar, Page Layout bar, and Plane bar. Each bars have buttons such as related to files, edit, zoom of Graphics Track Window, emulator replay, emulator, volume, Events, zoom of Page Edit Window, Event layout, and switch Planes. Clicking of these buttons effects the same as selecting items from the menu. Each tool bar is floating tool bar, therefore it is possible to display separated from Main Window. In addition, it is also possible to switch display / un-display by selecting each item from [View] menu. These works in toggle operation.

Status Bar
At the lower part of Main Window, Status bar, which is for displaying the information, is located. In the left side of Status bar, hint for the menu is displayed. In the right side, information of selecting Block or Event is displayed. Status bar can be switch its display /un-display by selecting [Status Bar] from [View] menu.

Divide Window

Main Window is divided into Page Edit Window, Graphics Track Window, Score Track Information Window, and Score Track Window. Each window size can be adjusted by dragging the dividing bar of the window. In addition, the mouse cursor is moved on the center of dividing bar when selecting [Split] from [View] menu. Move it by dragging the mouse cursor or pressing direction key on the keyboard. Press Enter key so that movement is decided.

Display Program Information
Select [About SCAS] from [Help] menu so that an dialog which shows the copyright of the software and the version of SCAS opens.
 
 
 

In order to open SCAS Help file, which is written in HTML, select [Help] from [Help] menu.
In order to show website, select [Yamaha SMAF GLOBAL] from [Help] menu.

I/O Data
In SCAS, data can be imported in order to utilize the existing data effectively. Importing means loading whole or a part of existing data converting it into SCAS internal form.
Import music data
Imports music part of synchronized contents. SMAF file which has been created by Sound System Authoring Tool can be imported.
Dragging and dropping a SMAF file on the main window can also open the file.
Import lyric data
Imports lyric part of synchronized contents. XF file and text file can be imported.
Export TEXT file
Exports all text in Text Event which is included in the contents. Text in one Event is exported in one line. One line-feed is inserted between Blocks.

File Menu

The following pop-up menu appears when clicking [File] menu in Main Window. Selectable items differs in each case.

- NEW
Newly creates a data.
- Open...
Opens an existing file. Applicable file is CAS file.
- Save
Saves data into the current file.
- Save As...
Saves current editing data with a new name.
- SMAF File...
Generates SMAF file with current editing data.
- Import
Displays a submenu to show importable file list.
- Export
Displays a submenu to show exportable file list.
- CAS File Info...
Displays Cas file version.
Version1 :before SCAS MA-2 ver1.80 orMA-3 ver3.04
Version2 :after SCAS MA-2 vre1.81 orMA-3 ver3.05
Vresion3 :after SCAS MA-2 ver2.01, MA-3 ver3.20, MA-5 ver4.01
Version4 :after SCAS MA-5 5.10
- Recent
Displays file names which has been used recently.
- Exit
Exit SCAS application.


Edit Menu

The following pop-up menu appears when clicking [Edit] menu in Main Window. Selectable items differs in each case.

- Undo
Undo function. It initializes the operation history, such as creating a new file, importing a file, deleting an image.
- Redo
Re-do function. It carries out the operation again, which has been canceled by [Undo] command. It can be used only once. Use this function when "undo" was exceeded.
- Cut
Cuts the selecting object, and pastes it on the clip board.
- Copy
Copies the selecting object, and pastes it on the clip board.
- Paste
Pastes the contents which have been stored in the clip board. It is also possible to copy or to paste graphic events on Page Edit Window.
- Delete
Deletes the selecting object.
- Select All
Selects all Blocks in Graphics Track Window or all Events in Page Edit Window.
- Paste Text
Pastes the contents which have been stored in the clip board as Text Event.
- Paste Special...
Carries out [Block paste], [Block paste with image and bitmap], or [ Color Attribute Paste] of the Event which has been copied into the selecting Event.
- Content Info...
Sets up the information about contents.
- Graphics Track Information...
Sets up the information about Graphics Track.
- Create Block
Newly creates a Block. Block means a unit to edit Graphics Track.
- Edit Block
Displays Edit dialog of selecting Block. When multiple Blocks are selected, the Block at the most left-hand side will be applicable.
- Change Block Name...
Displays Change Block Name dialog for the selecting Block. When multiple Blocks are selected, the one of most left-hand side will be applicable at first, then others also can be changed continuously.
- Delete Block
Deletes the selecting Block. When multiple Blocks are selected, all Blocks are deleted.
- Backdrop Color
Sets up Backdrop color.
- Merge Blocks...
Displays Block Merge dialog for the selecting Block. Select a Block to be merged, then they will be merged into one Block.
- Split Block...
Displays Block Split dialog for the selecting Block. It is available only when multiple Blocks exist.


Tool Menu

The following pop-up menu appears when clicking [Tool] menu in Main Window. Selectable items differs in each case.

- Wipe Edit...
This function is for edit wipe time of Text Events at a time.
- Graphics Track List Edit...
Displaysattribute of Graphics Events in the contents in a list. All attribute can be edited.
- List Edit...
Displays Graphics Events in the contents in a list. Timing information can be edited.
- Block List...
Displays a window which shows all pages (Blocks) in the contents. When clicking the displayed page, the edit window of the page appears directly.
- Duplication Check...
Checks text duplication in a Graphics Track. Events which are displayed overlapping at the same time are judged as the duplication. Only Text Event is applicable.
- Image Registration...
Opens Image Registration dialog. Images which needs to be displayed in the creating content can be registered.
- Bitmap Registration...
Opens Bitmap Registration dialog. Images which needs to be used in the track can be registered. 2-value Windows Bitmap file is applicable.
- Delete Play Information...
Deletes sound system tracks except Graphics Track.


Event Menu

When Page Edit Window is selected, [Event] menu is displayed. The following pop-up menu appears when clicking [Event] menu in Main Window. Selectable items differs in each case.

- Save...
Saves the selecting Event int a file (*.evt).
- Load...
Loads the Event file (*.evt) which has been saved.
- New
Newly creates a Event. Select [Text], [Image], [Image Tile], [Bitmap], [Bitmap Tile], or [Rectangle] from the sub-menu.
- Attribute...
Opens Event Setup dialog for the selecting Event.
- Move Sequence
Adds and corrects Move Sequence.
- Split Text...
Opens Text Split dialog.
- Merge Text...
Opens Text Merge dialog.
- All Layout
Locates selecting Text Events according to the designated layout.
- Align Left
Aligns the selecting Event to the left.
- Centering
Centering the selecting Event.
- Align Right
Aligns the selecting Event to the right.


Emulator Menu

The following pop-up menu appears when clicking [Emulator] menu in Main Window. Selectable items differs in each case.

- Play
Replays the editing data in Emulator Window.
- Pause
Pause the playing data in Emulator.
- Stop
Stops the playing data in Emulator.
- Forward
Forwards Replay Start Position for one second.
- Rewind
Rewind Replay Start Position for one second.
- Forward100ms(F)
Forward Replay Start Position for 0.1 second.
* Not available in Time Signature Display
- Rewind100ms(R)
Rewind Replay Start Position for 0.1 second.
* Not available in Time Signature Display.
- Terminal Info...
Sets up the information of contents assumption mobile phone. The information can be stored in a file. The saved terminal information is listed in [Emulator] menu, and it can be opened directly selecting as an Emulator Window.
- Emulator List
Lists registered terminal information.
Emulator Window opens directly by selecting an terminal from the menu. Screen size of Emulator Window can be changed from the actual size to 4 times magnified.
- Emulator Window...
Displays registered terminal information in Emulator Window dialog. Selected Emulator Window in the list will be opened. Screen size can be changed from the actual size to 4 times magnified.
- MIDI Time code
Sets up whether output MIDI time code during playing by emulator.


View Menu

The following pop-up menu appears when clicking [View] menu in Main Window. Selectable items differs in each case.

- Display Time Base
Switches Time Base display in Graphics Track Window and ScoreTrack Window. Select either of [Time Signature Display] or [Actual Time Display] from the sub menu.
- Designation Quantize...
Displays Quantize Setting dialog.
- Display Channel
Switches channel display in Score Track Window. Select either of [Pianoroll Display] or [Chart Display] from the sub menu.
- Magnification
Changes the magnification of Page Edit Window. Select either of [x1], [x2], [x3] or [x4] form the sub menu.
- Rendering Size Guideline
Switches display /un-display of broken-line which shows rendering size in Page Edit Window.
- Plane
Switches display / un-display of Events on designated Plane. [Plane1], [Plane2], and [Plane3] are in the sub menu.
- Tool Bar
Switches display / un-display of designated tool bar. For the explanation of submenu, refer here.
- Status Bar
Switches display / un-display Status Bar (shown in lower part of Main Window).
- Split
Changes the division of Main Window.
- Indicator
Switches the display / un-display of the amount of memory to used (indicator).
- Zoom In
Expands the scale of Time Base. It is used for displaying the short time-base larger.
- Zoom Out
Reduces the scale of Time Base. It is used for displaying the longer time-base smaller.

- Tool Bar
Switches the display of tool bar for operating files. It consists of New, Open, Save, Cut, Copy, Paste, Wipe Edit, List Edit, and Online Manual buttons. It also can be used as a floating tool bar.
- Edit Bar
Switches the display of tool bar for operating Blocks. It consists of Block Creation, Block Delete, and Graphics Block Edit buttons. It also can be used as a floating tool bar.
- Zoom Bar
Switches the display of tool bar for zooming Time Base. It consists of Zoom In and Zoom Out buttons. It also can be used as a floating tool bar.
- Play Bar
Switches the display of tool bar for operating the emulator. It consists of Time display, Rewind, Play, Pause, Stop, and Forward buttons. It also can be used as a floating tool bar.
- Emulator Bar
Switches the display of tool bar for operating Emulator Window. It consists of Emulator Window and open and close Emulator Window buttons. It also can be used as a floating tool bar.
- Volume Bar
Switches the display of Volume Slider. It also can be used as a floating tool bar.
- Object Edit Bar
Switches the display of tool bar for operating Event Edit. It consists of each Event Creation, Attribute, Split Text, Merge Text, and Event delete buttons. It also can be used as a floating tool bar.
- Page Zoom Bar
Switches the display of tool bar for o switching the display magnification. It consists of x1, x2, x3, and x4 buttons. It also can be used as a floating tool bar.
- Page Layout Bar
Switches the display of tool bar for Event layout. It consists of Align Left, Centering, and Align Right buttons. It also can be used as a floating tool bar.
- Plane Bar
Switches the display of tool bar for designating Plane. It consists of Plane0, Plane1, and Plane2 buttons. It also can be used as a floating tool bar.

Right-Click on Panel

When right-clicking on Main Window, an pop-up menu appears. Menu item and selectable items differs in each case.
< Refer : Right-Click on Panel >