Setup of Event Information


In this dialog, ornamentation information of Event which has been created in Graphics Track is set up. Effects of Display Location, Display Timing, Attribution such as color, Wipe, or Blinking are set up here. Event Setup dialog can be opened from Graphics Track Window, Page Edit Window, or Block Edit Window. Select an Event, then double-click it or execute [Attribute] menu / button to open the window. When creating a new Event, Event Setup dialog opens as its default.
 
 

1. Setup of Event
Sets up Color, Display Position, and Display Time etc. of Event at the time of displaying.
Setup of Text Event

 
Setup Property of Text Event Edit dialog
Text
Input the text to display.
Parameter
Designate Event Parameter type. It loads color attribute and coordinate system which has been set into Track information parameter.
When using the same color attribute for multiple times, it becomes easier to set and also it saves the data size if setting information such as color attribute into the parameter in Graphics Track Information.
Font size
Designate font size of text. Inputable range is 2 to 254.
Display direction
Select the direction of displaying the text. It is fixed to "Horizontal", and can not be changed.
Attribute
 
Select the display attribute of text. It is fixed to "Normal" , and can not be changed.
 
Text color / Background color
Set up Text Event display color.Edge color can not be changed.
Transparent process
Select whether to use transparent process in the object, and sets the transparent color.
Display time
Set up the time to display text. Display time is from the top to the end of Block. Unit is mili-second. Inputable range if 0 to 2147483647. Block Display time can be checked by selecting the target Block in Track Chart.
Life time
This is time after displaying text until disappearing text. Unit is milli-second. Inputable range is 0 to (Time Base x 16511). Time Base is the value set in Graphics Track Information, and it is changeable.
Display plane
Select a Plane to locate text.Plane is a virtual layer, and Plane2 is alwaysdrawn over Plane1. In the same plane, an Event comes later will be drawn over.
Display position
Designate the coordinate to locate text. Inputable range is -2048 to 2047 for both [X] and [Y] of Standard Coordinate System and Symmetrical Coordinate System, and 0 to 127 for both [X] and [Y] of Layout Coordinate System.
Coordinate system
Designate the coordinate system of Display Position. Select from Standard Coordinate System, Symmetrical Coordinate System, or Layout Coordinate System.
 
Setup of Image Event

Setup Property of Image Event Edit dialog

Image Designation button
Designate an image to display. Select an image from Image Designation dialog, then click [OK] to display an image. However, it is necessary to register the image into Image Designation dialog beforehand.
Parameter
Designate Event Parameter type. It loads color attribute and coordinate system which has been set into Track information parameter.
When using the same color attribute for multiple times, it becomes easier to set and also it saves the data size if setting information such as color attribute into the parameter in Graphics Track Information.
Transparent process
Select whether to use transparent process in the image, and sets the transparent color.
 
Display time
Set up the time to display an image. Display time is from the top to the end of Block. Unit is mili-second. Inputable range if 0 to 2147483647. Block Display time can be checked by selecting the target Block in Track Chart.
 
Life time
This is time after displaying an image until disappearing text. Unit is milli-second. Inputable range is 0 to (Time Base x 16511). Time Base is the value set in Graphics Track Information, and it is changeable.
 
Display plane
Select a Plane to locate an image. Plane is a virtual layer, and Plane2 is always drawn over Plane1. In the same plane, an Event comes later will be drawn over.
Display position
Designate the coordinate to locate an image. Inputable range is -2048 to 2047 for both [X] and [Y] of Standard Coordinate System and Symmetrical Coordinate System, and 0 to 127 for both [X] and [Y] of Layout Coordinate System.
Coordinate system
Designate the coordinate system of Display Position. Select from Standard Coordinate System, Symmetrical Coordinate System, or Layout Coordinate System.

Setup of Image Tile Event

Setup Property of Image Tile Event Edit dialog

 
Image Designation button
Designate an image to display like tiles. Select an image from Image Designation dialog, then click [OK] to display an image. However, it is necessary to register the image into Image Designation dialog beforehand.
Parameter
Designate Event Parameter type. It loads color attribute and coordinate system which has been set into Track information parameter.
When using the same color attribute for multiple times, it becomes easier to set and also it saves the data size if setting information such as color attribute into the parameter in Graphics Track Information.
Transparent process
Image Tile Event can not be transparent at present condition.
 
Display time
Set up the time to display an image tile. Display time is from the top to the end of Block. Unit is mili-second. Inputable range if 0 to 2147483647. Block Display time can be checked by selecting the target Block in Track Chart.
 
Life time
This is time after displaying an image tile until disappearing text. Unit is milli-second. Inputable range is 0 to (Time Base x 16511). Time Base is the value set in Graphics Track Information, and it is changeable.
 
Display plane
Select a Plane to locate an image tile. Plane is a virtual layer, and Plane2 is always drawn over Plane1. In the same plane, an Event comes later will be drawn over.
Display position
Designate the coordinate to locate an image tile. Inputable range is -2048 to 2047 for both [X] and [Y] of Standard Coordinate System and Symmetrical Coordinate System, and 0 to 127 for both [X] and [Y] of Layout Coordinate System.
Coordinate system
Designate the coordinate system of Display Position. Select from Standard Coordinate System, Symmetrical Coordinate System, or Layout Coordinate System.
 
Setup of Bitmap Event

Setup Property of Bitmap Event Edit dialog

 
Image Designation button
Designate a bitmap to display. Select an image from Image Designation dialog, then click [OK] to display a bitmap. However, it is necessary to register the image into Image Designation dialog beforehand.
Parameter
Designate Event Parameter type. It loads color attribute and coordinate system which has been set into Track information parameter.
When using the same color attribute for multiple times, it becomes easier to set and also it saves the data size if setting information such as color attribute into the parameter in Graphics Track Information.
Text color / Background color
Designate display color of Bitmap Event. Edge color can not be changed now.
Since pictures are Bitmap 2-value, it is possible to wipe color just like text.
 
 

Transparent process
Select whether to use transparent process in the bitmap, and sets the transparent color.
 
Display time
Set up the time to display a bitmap. Display time is from the top to the end of Block. Unit is mili-second. Inputable range if 0 to 2147483647. Block Display Time can be checked by selecting the target Block in Track Chart.
 
Life time
This is time after displaying a bitmap until disappearing text. Unit is milli-second. Inputable range is 0 to (Time Base x 16511). Time Base is the value set in Graphics Track Information, and it is changeable.
 
Display plane
Select a Plane to locate a bitmap. Plane is a virtual layer, and Plane2 is always drawn over Plane1. In the same plane, an Event comes later will be drawn over.
Display position
Designate the coordinate to locate a bitmap. Inputable range is -2048 to 2047 for both [X] and [Y] of Standard Coordinate System and Symmetrical Coordinate System, and 0 to 127 for both [X] and [Y] of Layout Coordinate System.
Coordinate system
Designate the coordinate system of Display Position. Select from Standard Coordinate System, Symmetrical Coordinate System, or Layout Coordinate System.
 
Setup of Bitmap Tile Event

Setup Property of Bitmap Tile Event Edit dialog

 
 
Image Designation button
Designate a bitmap to display like tiles. Select an image from Image Designation dialog, then click [OK] to display a bitmap. However, it is necessary to register the image into Image Designation dialog beforehand.
Parameter
Designate Event Parameter type. It loads color attribute and coordinate system which has been set into Track information parameter.
When using the same color attribute for multiple times, it becomes easier to set and also it saves the data size if setting information such as color attribute into the parameter in Graphics Track Information.
Text color / Background color
Designate display color of Bitmap Tile Event. Edge color can not be changed now.

Transparent process
Bitmap Tile Event can not be transparent at present condition.
 
Display time
Set up the time to display the bitmap tile. Display time is from the top to the end of Block. Unit is mili-second. Inputable range if 0 to 2147483647. Block Display time can be checked by selecting the target Block in Track Chart.
 
Life time
This is time after displaying a bitmap tile until disappearing text. Unit is milli-second. Inputable range is 0 to (Time Base x 16511). Time Base is the value set in Graphics Track Information, and it is changeable.
 
Display plane
Select a Plane to locate a bitmap tile. Plane is a virtual layer, and Plane2 is always drawn over Plane1. In the same plane, an Event comes later will be drawn over.
Display position
Designate the coordinate to locate a bitmap tile. Inputable range is -2048 to 2047 for both [X] and [Y] of Standard Coordinate System and Symmetrical Coordinate System, and 0 to 127 for both [X] and [Y] of Layout Coordinate System.
Coordinate system
Designate the coordinate system of Display Position. Select from Standard Coordinate System, Symmetrical Coordinate System, or Layout Coordinate System.
 
Setup of Rectangle Event

Setup Property of Rectangle Event Edit dialog

Size
Designate width and height of the rectangle by pixel unit. Inputable range is 1 to 319 for both [Width] and [Height].
Color 
Designate color of the rectangle.
Parameter
Designate Event Parameter type. It loads color attribute and coordinate system which has been set into Track information parameter.
When using the same color attribute for multiple times, it becomes easier to set and also it saves the data size if setting information such as color attribute into the parameter in Graphics Track Information.
Transparent process
Select whether to use transparent process in the rectangle, and sets the transparent color. However, if designating transparent color to the rectangle, whole shape just becomes transparent at present condition.
Display time
Set up the time to display the rectangle. Display time is from the top to the end of Block. Unit is mili-second. Inputable range if 0 to 2147483647. Block Display time can be checked by selecting the target Block in Track Chart.
 
 
Life time
This is time after displaying a rectangle until disappearing text. Unit is milli-second. Inputable range is 0 to (Time Base x 16511). Time Base is the value set in Graphics Track Information, and it is changeable.
 
Display plane
Select a Plane to locate a rectangle. Plane is a virtual layer, and Plane2 is always drawn over Plane1. In the same plane, an Event comes later will be drawn over.
Display position
Designate the coordinate to locate a rectangle. Inputable range is -2048 to 2047 for both [X] and [Y] of Standard Coordinate System and Symmetrical Coordinate System, and 0 to 127 for both [X] and [Y] of Layout Coordinate System.
Coordinate system
Designate the coordinate system of Display Position. Select from Standard Coordinate System, Symmetrical Coordinate System, or Layout Coordinate System.


2. Setup of Event Effect
Set up effects as the ornamentation information of Event, so that they operates as the setting when being played.
It is possible to set multiple effect in the same time, but the following items can not be duplicated.
  • Wipe
  • Color Blink
Setup of Wipe Effect
This function changes the color of an object during being displayed. When newly creating, Wipe effect is valid.
- Please refer to the sample file.
* Wipe effect also can be set in Wipe Edit Window. In addition, it is automatically set up when importing XF file.
Applicable Event : Text, Bitmap


 
 

Setup Property of Wipe Effect

Wipe check box
Sets up valid / invalid of Wipe effect.
Wipe time
Designate Wipe timing. This time is countedfrom Event starting point. Unit is milli-second. Inputable range is 0 to (Time Base x 16511).
Text color after wipe / Background color after wipe
Sets up the color of text and background to be after wipe. Edge color can not be changed now.
 
Setup of Banner Effect
This function moves an object in a certain display area. It is like the display of flowing news text in Shinkansen.
- Please refer to the sample file.
Applicable Event : Text,Image, Bitmap, Rectangle

Setup Property of Banner Effect

Banner check box
Designate valid / invalid of banner effect.
Banner type
Select horizontal/ vertical
Display direction
Select banner moving direction. When horizontal, it flows right to left in positive direction . It flows left to right in negative direction. When vertical, it flows bottom to top in positive direction. It flows top to bottom in negative direction.
Turn
When select positive direction while selecting positive direction banner, graphic object will be displayed forever repeatedly. On the other hand, when select negative direction while selecting negative direction banner, graphic object also will be displayed forever repeatedly.
Background color
Designate the background color while banner is executing. Color can be changed for Image or Rectangle Event.
Window size
Designate the width (for horizontal banner) or height (for vertical banner) of banner display window. Designate the size of banner display, regardless of the length of designated graphic object or text. Inputable range is 0 to 16511.
Margin size
When displaying repeatedly, designate the interval space between objects. Unit is dots. Inputable range is 0 to 16511.
Banner start position
Designate the starting position of banner. For banner, the left top point of the graphic object is assumed as the origin of graphic object. Then, designate to see which position of graphic object comes to the left end of banner window at the time of starting.
For example, if you want to create banner which starts without an object appearance, and then an object appears from the right end to left end, you need to designate banner start position with a negative value of which absolute value is greater than the window width.
Inputable range is -2048 to 2047.
Moving distance
Designate the distance of graphic object moves from the start to the end, by using number of dots. If designating 0, it moves during whole Lifetime.Inputable range is 0 to 16511.
Banner time
Designate the time operating banner. The speed of banner is the value which divided distance to time. If designating 0 to moving distance, the speed is assumed as the moving time for 100 dots. Inputable range is 0 to (Time Base x 16511).
 
Setup of Blink Effect

This function repeats displaying and undisplaying of an object.
- Please refer to the sample file.

Applicable Event : Text,Image, Bitmap, Rectangle

 
Setup Property of Blink Effect
Blink check box
Designate valid / invalid of blinking.
Display time
Designate the time of displaying status by milli-second. Inputable range is 100 to (Time Base x 16511).
No display time
Designate the time of un-displaying status by milli-second. Inputable range is 100 to (Time Base x 16511).
Blink count
Designate the count of status change, display to un-display or un-display to display. If designating 0, it blinks during whole Lifetime. Inputable range is 0 to 16511.

 
Setup of Color Blink Effect

This function repeats displaying normal text color and text color after wipe. Which means color blinking effect.
- Please refer to the sample file.

Applicable Event : Text,Bitmap

Setup Property of Color Blink Effect

Color blink check box
Designate valid / invalid of color blink.
Normal display time
Designate the time of displaying normal color by milli-second. Inputable range is 100 to (Time Base x 16511).  
Wipe display time
Designate the time of displaying wipe color by milli-second. Inputable range is 100 to (Time Base x 16511). 
Blink count.
Designate the count of status change, normal to wipe, or wipe to normal. If designating 0, it blinks during whole Lifetime. Inputable range is 0 to 16511.

 
Setup of Fade Effect
This function fades out an object at the time of appearance and disappearance.
- Please refer to the sample file.
Applicable Event : Text,Image, Bitmap, Rectangle

Setup Property of Fade Effect

Fade check box
Designate valid / invalid of fade effect.
Fade In type
Designate fade-in operation.
Fade In time
Designate the time which is spent from fade-in to full-display. Inputable range is 0 to (Time Base x 16511.)
Fade Out type
Designate fade-out operation.
Fade Out time
Designate the time which is spent from fade-out to disappearance. Inputable range is 0 to (Time Base x 16511.) 
 
Setup of Move Effect
This function displays an object while displaying. The movement of display position is the uniform movement spending the move time.
- Please refer to the sample file.
Applicable Event : Text,Image, Bitmap, Rectangle

Setup Property of Move Effect

Move step
Designate the interval of display undating time during moving. If desginating 0, it moves as smoothly as possible, regardless of terminal. Inputable range is 0 to (Time Base x 255)
Move sequence list
List of move sequence, and an object will be displayed by this order. The maximum number of entry is 20.
Addition button
Add an entry to move sequence list.
Change button
Change an entry which has already existed in move sequence list.
Delete button
Delete selected entry.
Upward button
Rise up the order of selected entry.
Downward button
Lower down the order of selected entry.

Setput Property of Move Sequence

Where to move (Coordinate system)
Input the coordinate of the position to move.Inputable range is -2048 to 2047 for [X] and [Y] of Standard Coordinate System and Symmetrical Coordinate System, and 0 to 127 for [X] and [Y] of Layout Coordinate System.
Move Time
Designate the time which is spent during moving to the next position. If designating 0, it moves momentary. Inputable range is 0 to (Time Base x 16511).