Open and close the XMF Target panel by clicking:
and
.
Before working with XMF, familiarize yourself with the main MSB window here.
When the XMF Target panel is visible, you are presented with new options in the left panel.
Once you have imported files into the Source Files panel, you can add them to your XMF target.
As we learned before, each file in the Source Files panel has a row of buttons
to its right. These buttons correspond to the status of attributes indicated
by the column headers:
Indicates that data is
not present for this type of attribute on this file, but you may edit
this data if you choose by clicking this button.
Indicates that data is
present for this type of attribute on this file. You may edit this data further
by clicking this button.
Indicates that this type
of attribute is not available for this file.
Note: In addition to clicking the buttons, you can also right-click on the filename to edit attributes.
XMF Containment:
If data is present, this indicates that this file is contained in the selected
XMF Target. Editing this attribute will place it in the selectedXMF Target.
Audition: Clicking
to edit a DLS File will temporarily override your default DLS bank. Clicking
the audition edit button next to a MIDI file will play that file with either
the default DLS bank, or the DLS bank whose audition attribute you have selected.
SP-MIDI: Editing this
attribute allows you to add SP-MIDI data to this MIDI file. Note: You cannot
put an SP-MIDI file into an XMF Target.
SMF Track Bank Assignment:
For preparing your MIDI file for XMF, editing this attribute allows you to choose
which tracks of your MIDI file will be associated with custom DLS instruments.
Note: If there is any SP-MIDI data in your MIDI file, you cannot also add SMF
Track Bank data to it.
DLS Instrument Aliases:
Editing this attribute allows you to map emty instrument slots to real instruments
to save space in your soundbank.
Creating an XMF Target is easy. Simply use the
button to create the target. Clicking
will remove it.
To add files to your XMF Target, select the target, then click on the desired
file's XMF Containment attribute button . (See
above.)
Each part, or node, of the XMF target can have separate attributes. There are two types of nodes, Folder nodes and File nodes
Just like the left-hand panel, each node of the XMF has a row of buttons to
its right. These buttons correspond to the status of node attributes indicated
by the column headers:
Indicates that data is
not present for this type of attribute on this node, but you may edit
this data if you choose by clicking this button.
Indicates that data is
present for this type of attribute on this node, or in some cases this attribute
is "on". You may edit this data further by clicking this button.
Indicates that this type
of attribute is not available for this node.
Note: In addition to clicking the buttons, you can also right-click on the node name to edit attributes.
Audition: This attribute
applies to the XMF target and MIDI file nodes. Clicking the
button will put the node into "play" mode. Once it is playing, you
may use the transport controls at the bottom of the window.
Auto-start: Only applies
to MIDI file nodes. When data is present here, the chosen MIDI file node will
be the first to play when the XMF file is auditioned. Not required, but useful.
Meta-data: Can apply
to all nodes of the XMF file. You'll notice that most nodes will start with
data present. MSB pre-seeds these nodes with their filename or node name. Editing
this attribute allows you to add any number of metadata to this node.
Compression: Applies
to DLS and MIDI file nodes. Editing this attribute allows you to add compression
on this node.
Encryption: Applies
to DLS and MIDI file nodes. When data is present here, it indicates that this
node is encrypted and may not be edited without the encryption key after the
XMF file is exported.
Encryption Key: Applies
to the XMF target. Editing this node allows you to set a key to "unlock"
the XMF file after export. Without this key, another user cannot edit encryped
nodes.
To export your XMF Target, select the target, then either right-click on it and select "Export XMF Target... " or choose "Export XMF..." in the File menu. In this version of MobileSound Builder, you may not import and edit XMF files, so always SAVE YOUR SESSION!